For anyone who is going to participate by using the Godot Engine, you can use my starter project: https://github.com/TheWhiteLlama/nokia3310-jam-godot-starter
Nokia 3310 Jam Resources
A downloadable asset pack
Hello everyone! Below is a hub of resources sourced from participants of the Nokia 3310 Jam! If you have anything you would like to contribute, questions, or requests let me know!
NOKIA 3310 KONTACT COMPOSER
KRASNO SOUND FONT 2 FILE
Krasno has put together a SF2 file of nokia sounds. It is available for download in the 'download' section. Make sure to check out their creator page here!
TRIX SOUND PACK
Trix has put together a compilation of nokia 3310 sounds available for use. You can find it in the 'download' section. Check out their twitter here!
If in doubt you can use bfxr for your sound effects.
Examples of what your game should sound like:
TRIX 'GETTING STARTED' GMS2 FILE
Trix has made a project in Game Maker Studio 2 that sets up the Nokia 3310 restrictions and contains the following:
- Color palette macros (n_white & n_black are the nokia colors)
- Pixel perfect scaling (rescaleable window)
- Audio overlap script (makes it so you can't play multiple sounds at once)
This GMS2 project file is available in the 'download' section. Be sure to check out Trix's twitter here and thank him if his file helped you out!
In the downloads there is a font pack with two fonts. They each come in light and dark in individual png's and sprite sheets.
- @Gizmo199 Font In Light and Dark
- Classic 3310 Font In Light and Dark
Full details are disclosed in the Read Me files.
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So, while this might be bending the jam rules, the Nokia 3310 could also make DTMF dial tones (not as a part of the internal synth, but from making calls). If you'd like these you can find some for free here:
Let me know if this breaks the rules too much =)
I found some good public domain 3x5 and 4x5 fonts here: